Archive for 11/06/07

Major Newspapers Consider Ad Alliance

November 6, 2007

According to a New York Times story this morning, circulation across the US newspaper industry fell about 3 percent over the spring and summer compared with figures from the same period last year. The drop in paper sales is indicative of a change in the way people consume news content, shifting especially toward the Internet, where traffic to newspaper web sites has risen. Even paid online content is doing well, with the Wall Street Journal reporting over 1 million paid online subscribers, now accounting for about half of its paid circulation.

Newspapers are not taking this shift in news consumption behavior lying down. The Chicago Tribune reports that five major US newspaper publishers are considering forming a joint online ad network. Gannett Co., Tribune Co., Hearst Corp., Media News Group and Cox Newspapers are in talks to form an ad sales consortium that would, according to a Tribune source, capture seven of the top ten US newspaper markets.

The alliance would compete with the newspaper ad network that Yahoo! has been building since last November. Yahoo!'s network includes both Hearst and Cox, and has a reach of over 400 newspapers. Though Yahoo! initially formed partnerships with newspapers to push their HotJobs career classifieds service out to a broader audience, they have plans to expand to search advertising by the end of this year, and display ads sometime in 2008. Tribune and Gannett co-own chief HotJobs rival, CareerBuilder.

Cox and Hearst say that talking to the Yahoo! rivals does not signal a rift with Yahoo!. An unnamed executive at one of the Yahoo! alliance papers seemed to indicate that while papers may be pleased with the Yahoo! partnership, they're not opposed change. "Fundamentally, there is a need to make it easier to buy ad space on our Internet sites," said the executive. "Yahoo still has the best technology platform. But why shouldn't the newspaper industry have its own [ad sales] firm? Don't you want to get out and tell your own story?"

YouTube In Legal Trouble in India

As a kid growing up in India, I would often come across audio tapes made by a company called T-Series. They were pretty bad quality and featured music pirated from other record labels. Still, they were cheap and became popular with the crowds that didn’t care much about the quality and legitimacy of the music. No surprise, the company grew and grew and become a mega-million-dollar operation. Somewhere along the way it acquired respectability and legitimacy and became a record label.

Why this story from my childhood? Because that very same company with piracy roots, Super Cassettes Industries, a.k.a. T-Series, has obtained a retraining order against YouTube and Google (GOOG), which according to ContentSutra, prevents them “from disseminating or displaying on their websites, or infringing in any manner, the copyright of any audio visual work in which the T-Series owns exclusive copyright. T-Series has filed a suit against Google and YouTube for a permanent injunction.”

The injunction essentially means that Google and YouTube will now have to actively police the content that is uploaded to YouTube. YouTube is also rumored to be launching an India-only site as well. The injunction is also going to impact other Indian video sites such as iShare, Dekhona and thebig.tv.

IAC to Split into Five Companies, One of Which is Pretty Hot

InterActiveCorp (IAC), parent company of Ask.com, Bloglines, Evite, and dozens of other popular Web sites, has decided to split itself into five separate, publicly traded companies. The hotter of IAC’s properties (it’s so-called “media & advertising” and “emerging businesses” groups) will remain under the IAC brand, while slower growth units HSN, Ticketmaster, Interval International, and LendingTree will become separate companies.

As we noted in IAC’s recent earnings report, some of the company’s properties are performing quite well, growing at 40 percent over last year; these are the ones that will remain under the IAC brand. However, Home Shopping Network, its biggest unit by revenue, has basically flat-lined, which hurt the company’s overall results.

This is clearly a “sum of the parts worth more than the whole” move by IAC that is being welcomed by investors this morning, with shares of the company trading up more than 8 percent on the NASDAQ.

IAC also announced that it has come to terms on a deal with Google for advertising, worth an estimated $3.5 billion over five years. There had previously been speculation that the deal might not happen.


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Here’s the specifics of how IAC will be splitting up, from the company’s press release:

IAC will include: Ask.com, Bloglines, Citysearch, CursorMania, IAC Advertising Solutions, Evite, Excite, InsiderPages, iWon, My Fun Cards, My Way, Popular Screensavers, Smiley Central, Webfetti, Zwinky, Match.com, ServiceMagic, Shoebuy.com, Entertainment Publications, ReserveAmerica, Black Web Enterprises, BustedTees, CollegeHumor, GarageGames, Gifts.com, Green.com, InstantAction, Primal Ventures, Pronto, Very Short List, Vimeo and 23/6, Active.com, Brightcove, FiLife, Medem, MerchantCircle, OpenTable, Points.com and SHOP Channel.

HSN: The Home Shopping Network, which includes HSN TV, hsn.com, and the Cornerstone Brands, Inc. portfolio of catalogs, web sites and retail locations.

Ticketmaster will include: Admission.com, Biletix, Billetnet, BillettService, Cottonblend, Echomusic, Kartenhaus.de, Lippupalvelu, LiveDaily, TicketService, Tick Tack Ticket, TicketWeb and Ticnet.se, as well as Ticketmaster’s current investments in Frontline and iLike.

Interval International will include: CondoDirect, Resort Quest Hawaii and VacationSource.com;

LendingTree will include: RealEstate.com, Domania, GetSmart, Home Loan Center and iNest.

Radiohead Could Really Piss Off the Music Industry Machine

Radiohead blew us away with the “donated” sales revenue from its last album “In Rainbows.” The band offered the music for free, and let fans choose how much they’d pay, almost as a tip for the album. What comScore found was that 62% of global users chose not to pay for the album at all.

What’s equally as interesting is the fact that international fans were less likely to pay than US fans. You’d have to do a fairly extensive study to figure out why this may be the case, considering variables such as the native country of the band, the amount of disposable income per capita in various countries around the world, the musical preferences of countries’ citizens, the prevalence of P2P networks as legal options in other countries, etc. So there’s really not much to say in regards to these stats for Radiohead’s album at this particular point.

But what is another topic of conversation is something we’ve touched on in previous coverage of Radiohead’s flip of the script: is this an anomaly and how can regular musicians replicate such success? I’ve said my two cents on the matter–it’s currently rather difficult to make a killing on album sales in the same manner that Radiohead has done, if you don’t already have the fan base. The music industry knows this and may use it to its full advantage.

Radiohead used to be part of the music industry’s machine. Having now cut out the middle man, the band offers content direct to the fans. So with the music industry now looking for ways in which to continually make the same amount of money it raked in during its peak years, I wouldn’t be surprised if Radiohead gets sued.

It was that industry machine that enabled Radiohead to garner such a large fan base, right? So now that the band has kicked the middle man to the curb, the middle man may still want a cut of current sales. While the music industry is still boo-hooing about the decline of sales and the slower adoption of current legal trends, it still has a machine to run. In order to close that gap between previous power and current influence, it will have to find better, more cost-efficient ways in which to advertise artists, and market them across the web.

We’ve seen some pretty under-handed effects arise from this kind of pressure (that means you, Marie Digby), but the evolution will go on, and balance out at some point. As we all know, advertising isn’t going anywhere. The music industry will just need to continue to shift its approach. So will we still have artists able to gain major traction without the music industry’s machine? We won’t have to. The machine will just be better operated.

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Pandora’s A Social Climber: Major Upgrades Look Like Last.fm, Napster

Pandora’s got a pretty big upgrade, and it’s called “Pandora Extras.” This looks to be a general entry into the realm of social networking and music recommendations, in the league of Last.fm and Finetune, for streaming content.

Pandora Extras ushers in a wealth of new provisions of peripheral information surrounding the song you’re currently listening to. This could include bios on the artist, and a string of recommendations accordingly.

This doesn’t appear to be much different than the information Pandora already offered up, but now it’s being made readily available directly from your player, as dynamically changing content. It could be likened to Napster’s player, which leads you on a journey of continually updated information on artists and similar songs.

Pandora’s also bringing in some social tools, which let you see what others are listening to, so you can learn from your friends’ own music preferences. This takes the Amazon approach of making public what Pandora already keeps track of–a social view of its music recommendations. Pandora has also indicated that this major upgrade is only the beginning of what it plans to achieve with its budding vision.

What else could this vision entail? Perhaps the rumored inclusion of videos to its service? Or maybe a social network in the true sense of the term, where you could make friends, follow other users, and share ideas, media and preferences in a more direct manner.

Additionally, some sort of continued integration with existing social networks, in a more involved and integrated fashion with its own site, could achieve some of the same goals without having to recreate much in the way of an actual social network.

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Joost Chooses Meebo for Chat Rooms

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For an IPTV service whose chat options had been questioned by some, you may be glad to know that Joost has chosen Meebo as the provider of its chat tool, which will come complete with most of its bells and whistles. Is anyone wondering why Skype seems to be the odd man out, or is that a moot point?

The partnership essentially combines Joost’s full-length delivery with Meebo’s group chat rooms. This ties into meebo’s most recent release of its developers platform, which looks to integrate with more third-party applications for live interaction with others. Chatting while watching TV is a good place to start. The platform on which these two operate could open a lot of doors, for both Meebo and Joost, depending on what types of integration they’ll look towards in the future.

Whether advertising from Joost’s partners could be implemented across Meebo chat rooms, or if Joost content could become readily available for launch directly from a meebo chat room, the potential for a lucrative advertising revenue-sharing model is definitely evident.

Google’s plan: not one Gphone but thousands

Also see: The Gphone is coming; how Google could rewrite the rules

open handset allianceIt’s clear that Google, which announced its entry into the wireless world today, is out to break the stronghold of the carriers in the U.S. to advance their own initiatives — selling mobile ads and getting their applications on as many cellphones as possible.

androidAs expected, Google did not announce it was delivering an actual branded phone, dubbed the Gphone. Instead Google is leading a broad industry partnership known as the Open Handset Alliance and is developing an open software mobile platform known as Android. Together, Google hopes, these will deliver a new breed of handsets and greatly improve the mobile Internet experience for consumers worldwide.

“We are not building a Gphone, we are enabling 1,000 people to build a Gphone,” Andy Rubin, Google’s director of mobile platforms, told The New York Times. (See also Rubin’s blog announcement.)

Eric Schmidt, Google’s chief executive officer and chairman, said in a statement, “Our vision is that the powerful platform we’re unveiling will power thousands of different phone models,” he said.

open handset alliance smallThe Open Handset Alliance is where Google’s initiative begins. It is comprised of more than 30 mobile operators, handset manufacturers, and software, semiconductor, and commercialization companies.

Among the participating carriers are Sprint and T-Mobile in the U.S., the world’s largest telecom operator (China Telecom), the leading carriers in Japan (NTT DoCoMo and KDDI), as well as T-Mobile in Germany, Telecom Italia in Italy, and Telefonica in Spain. Noticeably absent are AT&T and Verizon, the two largest carriers in the U.S. with more than 50 percent marketshare.

Handset manufacturers who signed on are HTC, LG Electronics, Motorola, and Samsung. Obviously those who participate in the smartphone market — Apple, Microsoft, Nokia, Palm, and Research in Motion — are not involved as the so-called Gphones will compete with their own offerings.

The Gphones, however, are not expected to reach the market until the second half of 2008.

Among the chip makers are Broadcom, Intel, NVIDIA, and Texas Instruments. And software is represented by a bunch of companies most people have never heard of, except for eBay (owner of Internet telephony company Skype) and Google.

rubin nytThe idea here is that the Open Handset Alliance works together to produce components and hardware that works flawlessly with Android, which Rubin originally co-founded before being bought out by Google in 2005. Android is a fully integrated “software stack” that consists of an operating system, middlewear, a user-friendly interface, and mobile applications. (Intro video.) The SDK will be released Nov. 12.

In contrast to existing competitors, Google’s software will be freely available under “open source” licensing terms, meaning that cellphone manufacturers can use it at no cost and create their own features and apps to differentiate their products and services from others. In return, Google’s mobile strategy is not unlike it’s success on the Internet — give away software and services to gain revenue through targeted advertising.

Obviously, these new Gphones will feature applications and services from Google — Gmail, Gtalk, Google Docs, Google Maps, Google Earth, Search, AdSense, among many others. Additionally, programmers familiar with the Linux operating system and Sun Microsystem’s Java language will use Android to create all kinds of apps and features, allowing consumers to load up their phones with whatever software they want to use independent of what’s already on the phone.

gphoneCurrently in the United States, consumers are generally restricted by the mobile operators from putting any software on their phones that’s not offered or blessed by the carrier. This lack of flexibility and the resulting consumer frustration has been a driving factor behind Google’s mobile initiatives from the start.

“We want to create a whole new mobile experience for users,” Schmidt said. “Mobile users want the same applications on the phone as they use on the Internet.”

Peter Chou, chief executive of HTC, one of the largest handset makers in the world, told The Times, “Today the Internet experience on handheld devices is not optimized. The whole idea is to optimize the Internet experience.”

But the “Internet experience” is relatively new to a majority of cellphone users. Internet-enabled phones have been around for years, but these have many factors working against them, namely the small size of the phone, poor browsing experiences, user interface constraints, complexity, and the overall expense of buying a smartphone and using a carrier’s data plan.

This is changing, however, as Apple introduced the iPhone this summer. The iPhone has a large, high resolution, bright touch screen, full email and calendaring capability, and a pleasant Internet browsing experience with Safari. While it’s tied to one primary carrier (a huge sore spot in itself), AT&T at least offers an unlimited data plan great for checking email, browsing the Web, and using Web apps.

Apple and Google are tapping into the fact that consumers depended on the information that’s important to them, no matter if it’s email, instant messaging, chatting, blogging, carrying around PDFs, or logging into social networking sites such as MySpace or Facebook.

The more people are mobile, the more they carry their information with them, the more they participate in social media and social networks, the more they need mobile devices that meet their needs. The iPhone is a start, and the Gphones a continuation.

But this is where the two separate.

Apple is taking the route of a semi-closed environment, controlling the components, hardware, design, and software of the iPhone. Apple initially opened up the iPhone only to Web apps, but that is expected to change in February as third-party developers will finally gain access to an SDK so they can produce new applications and games for the phone.

gphone 2Google is taking the open route, which many industry observers and consumers applaud loudly. Without the Open Handset Alliance, it would be a bumpy road — not unlike what Microsoft faces with Windows Mobile on hundreds of devices worldwide. With the alliance, the going for Google and Android is expected to be smoother, but not without potholes.

Can different manufacturers, programmers, and third-party developers deliver Google-influenced phones that meet the needs of today’s mobile, info hungry consumer? Or will Google phones be a mish-mash of user interfaces, half-baked applications, spotty networking, and other problems, which seem to plague Windows Mobile?

The world is waiting.

“Just like the iPhone energized the industry,” Sanjay Jha, chief operating officer at Qualcomm, told the NYT, “this is a different way to energize the industry.”

Amazon: 10 Billion Objects on S3 Storage

Amazon (AMZN) said today that its S3 utility storage service now holds more than 10 billion objects, meaning that S3 has doubled in size since its April announcement that it had reached 5 billion objects. Amazon said that more than 290,000 developers have signed up to use AWS since its launch in March 2006.

The company also announced that it was expanding S3 to allow customers to store objects on the company's infrastructure in Europe, a development that could broaden international adoption of the service.

S3 is a "cloud" storage service offering scalable storage infrastructure, with fees based on usage. It has been widely used by Web 2.0 providers such as the photo sharing service SmugMug, which said S3 helped it save $1 million over the course of a year. The service, along with Amazon's EC2 cloud computing offering, has had periodic performance issues, leading Amazon to offer a service level agreement (SLA) last month.

The location of data centers is an important issue in storage, as many countries have regulatory guidelines mandating that companies store customer data within their borders. This was a factor in storage specialist Iron Mountain's decision to open new data centers in Canada. A number of European countries have similar guidelines.

"Since the U.S. launch of Amazon S3, developers in Europe have asked us to add the ability to store data in Europe," said Adam Selipsky, Vice President of Product Management and Developer Relations for Amazon Web Services. "They wanted the same high quality, low cost service, but with lower latency and local data storage. We've been working hard to make this a reality and are excited to offer Amazon S3 from European datacenters."

Martin Gill, Head of New Media for Comic Relief, said S3's "enormous scalability, combined with the legal benefits of holding data and assets within the EU, makes the European storage of Amazon S3 a brilliant early Christmas present for us." Comic Relief will use S3 to support its fundraising efforts in the UK.

2012: Video ads in US = $7.1B

If I wasn’t happily married, I’d ask Liz Gannes to marry me. The NewTeeVee reporter points to a Forrester report - the most bullish ever, by far - that US video ads will hit $7.1B by 2012. Obviously, this must be true. As we have done over the years, we’re updating our “video ad market tale of the tape accordingly:

An estimate of the US online video ad market for 2009 - set in 2004: $657 million | Source.
An estimate of the US online video ad market for 2009 - set in 2005: $1.5 billion | Source.
An estimate of the US online video ad market for 2010 - set in 2006: $2.3 billion | Source.
An estimate of the US online video ad market for 2010 - set in late 2006: $3 billion | Source.
An estimate of the US online video ad market for 2011 - set in late 2007: $4.3 billion | Source.
An estimate of the worldwide online video ad market for 2011 - set in 2007: $10 billion | Source.
An estimate of the US online video ad market for 2012 - set in 2007: $7.1 billion | Source.

Here’s the graph, so it must be true:

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No comment. Actually, as bullish as that sounds, look at the historical, actual growth in search ads:

By the way, my crazy post that web ads will surpass TV ads by 2021 isn’t so crazy now, is it? Let’s admit that such projections are self-serving, notwithstanding that, if search ads will be over $16B by 2012 and web video ads will be over $7.1B by 2012, right there, you are at $23B… my projections done earlier this year put 2012 ad revenues online at $36B. So figure search + video = $23B, that means classifieds, display/banners, sponsorships need to weigh in at $14B to make the numbers hold up. And, if we’re right about 2012, can we be that far off for our 2021 projection?

Not so crazy, heh?

Google Launches Android, an Open Mobile Platform

"Google Phone" turned out to be a mobile platform and not a phone optimized for running Google apps. "Android is the first truly open and comprehensive platform for mobile devices. It includes an operating system, user-interface and applications -- all of the software to run a mobile phone, but without the proprietary obstacles that have hindered mobile innovation," announced Andy Rubin on the Google Blog. Android was launched as part of the Open Handset Alliance, an organization that has a lot of other important members: Sprint Nextel, T-Mobile, Intel, NVIDIA, LG, Motorola, eBay, Nuance Communications and more.

The goal: "through deep partnerships with carriers, device manufacturers, developers, and others, we hope to enable an open ecosystem for the mobile world by creating a standard, open mobile software platform". The SDK will be available on November 12 and the first devices based on Android should be launched next year.

"Through Android, developers, wireless operators and handset manufacturers will be better positioned to bring to market innovative new products faster and at a much lower cost. (...) The Android platform will be made available under one of the most progressive, developer-friendly open-source licenses, which gives mobile operators and device manufacturers significant freedom and flexibility to design products. Developers will have complete access to handset capabilities and tools that will enable them to build more compelling and user-friendly services, bringing the Internet developer model to the mobile space. And consumers worldwide will have access to less expensive mobile devices that feature more compelling services, rich Internet applications and easier-to-use interfaces -- ultimately creating a superior mobile experience," explains the press release.


Android is based on the Linux Kernel and has some interesting particularities. "Android does not differentiate between the phone's core applications and third-party applications. They can all be built to have equal access to a phone's capabilities providing users with a broad spectrum of applications and services. (...) Android breaks down the barriers to building new and innovative applications. For example, a developer can combine information from the web with data on an individual's mobile phone -- such as the user's contacts, calendar, or geographic location -- to provide a more relevant user experience. With Android, a developer could build an application that enables users to view the location of their friends and be alerted when they are in the vicinity giving them a chance to connect. (...) Android provides access to a wide range of useful libraries and tools that can be used to build rich applications. For example, Android enables developers to obtain the location of the device, and allow devices to communicate with one another enabling rich peer-to-peer social applications."

It seems that Andy Rubin didn't forget the principles used when he built Sidekick: a great platform for developers, always connected to the network and that doesn't cost too much. In less than a week, Google announced two important initiatives that contain the word "open": OpenSocial and now Open Phone Alliance, but Android seems much more open and more meaningful for developers and users.

In a conference call that followed the announcement, Eric Schmidt said that an Android phone "with a real browser, won't need customized programs and websites, so it'll be easy for devs to support the phone by supporting any desktop browser". Apparently, the browser is a very strong point of the phone. By bringing the web closer to mobile phones, Google could become even more important in people's lives of and could increase its reach.


Five New iGoogle Themes

Here are some new iGoogle themes that will probably added soon to the customization dialog (the descriptions are from Google). To add one of these themes to the active tab, go to iGoogle and type in the address bar the JavaScript code you'll find below. Then click on "Save" in "Select a Theme For This Tab", without selecting any theme. The first theme (Solar System) changes daily, while the rest of them change depending on the time of the day.

Solar System: For those of you who like to space out, this theme will help you do so. Enjoy a different scene from our solar system on your iGoogle homepage, each day of the week.

Go to iGoogle and type in the address bar: javascript:_dlsetp('preview_skin=skins/planets.xml');



Autumn: The leaves are falling and the air is crisp. It's fall, and the raccoons are enjoying every bit of it. Follow them through the day as they tackle the onslaught of leaves and prepare for a barbecue feast.

Go to iGoogle and type in the address bar: javascript:_dlsetp('preview_skin=skins/autumns.xml');



Hong Kong: It's the Hong Kong skyline in soft beautiful colors. Add this lively cosmopolitan city to your homepage and watch as the day goes by.

Go to iGoogle and type in the address bar: javascript:_dlsetp('preview_skin=skins/hongkong.xml');



J. R.: Introducing J.R., the friendly giant monster who makes his home on your iGoogle homepage. Follow him throughout the day as he keeps himself busy going about his daily chores and hanging out with his friends.

Go to iGoogle and type in the address bar: javascript:_dlsetp('preview_skin=skins/jr.xml');



Aja Tiger: From the cave looking out, follow the Aja Tiger through the day and the seasons. This Korean theme is a fun and friendly one for your iGoogle homepage.

Go to iGoogle and type in the address bar: javascript:_dlsetp('preview_skin=skins/tiger.xml');

Google Tests Alternative Google.cn Homepage

Google China is playing around with a new homepage prototype at google.cn/hp?sp=china. At this time this is an alternative, not a replacement to the existing, more minimalist Google.cn, and it’s also not even linked from the Google China homepage yet... might be Google is only test-driving this for now.

What you can see on this page – check the screenshot with automated English translations added – is a lot of content; a push model vs the Google.com pull model, more suited for guiding people around (Yahoo/ portal-style) than relying on people always knowing exactly what they’re looking for. There’s tabs for music, TV stuff, games, software links and more. There are Google tools to choose from like the Google Input Method Editor (to transliterate Pinyin keyboard input into Chinese letters), or the Google toolbar. The tool links are showing an animated icon when you hover over them, similar to what happens at Google Korea. There’s the hot searches of the day, and a directory-style navigation below (the data to which we met earlier this year during the release of daohang.google.cn).

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